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Ow widoe dmg
Ow widoe dmg













After 1.07 seconds, all the rockets will launch simultaneously, causing potential overkill. Ģ) Two mines cannot automatically target the same unit.Ī field of mines can still end up with significant overkill due to splash damage.Īs a side effect, a high-HP unit will be able to pass through multiple mines and take very few hits ģ) The target of mines can be set manually (by right clicking), in which case they will all drop their current target and resetting their targeting to lock onto a new one, re-selecting the closest units. Since the mine locks on to a new target only when the first gets out, the second target would be halfway through the mine radius when it is locked on, and yet again get out in less than 1 second. This can effectively lead to unnatural or seemingly random behavior where several units pass through a mine field without activating any of them.Ī fast unit can pass through a mine radius in less than 1 second, being targeted and not fired upon. If the unit successfully escapes the mine's radius before 1.07 seconds to elapse, the rocket will not be launched (the mine will not lose its cooldown) and only then will the mine be able to lock on a new target.

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If the target lock is maintained for 1.07 seconds later, a Sentinel Missile will be launched at the target. Whenever a unit enters a mine's radius, the mine will lock on it indicated with a visible line. Widow Mines will not automatically target the same unit unless micro'd to do so.Īllows Widow Mines to burrow and activate 3 times as fast.ġ) A widow mine takes about 1.07 seconds to activate.The existence is indicated on all the player's Widow Mines by a red light appearing on top. The existence of an Armory will grant burrowed Widow Mines invisibility while reloading.Widow Mines are revealed while Sentinel Missile is on cooldown.The Widow Mine's effectiveness at different stages of the game takes some experimentation and experience to understand properly. Medivacs picking up units or the fast movement of Stimpacked units is enough to dodge the worst of the spell.Ĭommonly used as an anti-Melee unit against Zealots and Zerglings that Marines on their own may struggle with, until the opposing army has range 6+ units like Stalkers and Hydralisks with Detection to clean up, and then functions as rear guard unit against air to for Liberators or Siege Tanks, alongside Vikings or Missile Turrets. Widow Mines are not affected by the splash damage of friendly Widow Mines (be it the Widow Mine's own attack or another) but other friendly units are the enemy can use fast units to drag the Mine attacks towards the Terran's army. Having a slight attack delay before casting "Activate Mine" makes this Unit vulnerable even to units like Mutalisks and Adepts (with a Detector) even if they have shorter range than the Mine's casting distance. Deals fixed Spell damage (ignores both sides's Attack & Armor upgrades) to both the primary target and splash, then taking 29 seconds to load the next attack. Has no auto attack and must be Burrowed into the ground to use its "Activate Mine" ability to deal Splash damage Here are some new combos that dominate the ladder, as of February 2021.A Light Mechanical Mine produced from the Factory with a Reactor. While these can be challenging to duplicate in a casual, ranked environment, they're well worth the time understanding and mastering, and can help you change the level of your gameplay entirely.

ow widoe dmg

In order to know what some truly effective hero combos are, the best way to look at is the pro-level of play. Still, with the existence of experimental mode and semi-regular balance patches, effective hero combos are continuously shifting. Updated February 4th, 2021 by Anastasia Maillot: The hero balance and meta in Overwatch is constantly changing, even though the pace of updates is much slower than in other competitive games. RELATED: Overwatch: Best & Worst Basic Abilities, Ranked If that’s what you’re going for, think about some of these two-hero combos that may help you achieve the results you want. In that case, maybe you just want to play around with a specific hero or two to help carry your team. Sometimes playing with heroes you’re most comfortable with can be just as good. A good selection of heroes with tools that complement each other well can go a long way towards netting you a win.Īt the same time, though, you certainly don’t want to feel like you’re limiting yourself to a handful of compositions. Outside of just working well as a team, the heroes that you’re running also need to synergize well with each other.















Ow widoe dmg